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Towards/modules/protocol/proto/Cluster.proto
Martin Slachta a04f0dc262 initial
2026-07-18 14:31:15 +02:00

31 lines
756 B
Protocol Buffer

edition = "2023";
package mmo.cluster;
// XZ-plane area owned by a zone (vec2.y maps to world Z).
message ZoneBounds {
float min_x = 1;
float min_z = 2;
float max_x = 3;
float max_z = 4;
}
// Opaque zone identity assigned by ZoneCoordinator.
// Carries bounds so receivers can build their routing table without a separate lookup.
message ZoneId {
uint32 id = 1;
ZoneBounds bounds = 2;
}
// Sent by a zone server to every peer it discovers from the coordinator.
// Establishes the sender's identity on the cluster link.
message ZoneHello {
ZoneId zone = 1;
}
// Sent by a zone server just before it shuts down.
// Receivers must remove the named zone from their peer tables.
message ZoneBye {
ZoneId zone = 1;
}