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2026-07-18 14:31:15 +02:00
#pragma once
#include <bitset>
#include <vector>
#include <string>
#include <functional>
#include <optional>
#include <memory>
#include <iostream>
#include "Gpu.hpp"
#include "props.hpp"
#include "Resource.hpp"
#include "Recording.hpp"
#include <volk.h>
#include <map>
namespace lft::rg {
class ImageResourceDescription {
private:
std::string m_name;
VkFormat m_format;
VkExtent2D m_extent;
VkClearValue m_clear_value;
bool m_is_color;
public:
REF(m_name, name);
GET(m_format, format);
GET(m_extent, extent);
GET(m_clear_value, clear_value);
GET(m_is_color, is_color);
inline void set_extent(VkExtent2D extent) {
m_extent = extent;
}
ImageResourceDescription(
const std::string& name,
VkFormat format,
VkExtent2D extent,
VkClearValue clear_value,
bool is_color
) :
m_name(name),
m_format(format),
m_extent(extent),
m_clear_value(clear_value),
m_is_color(is_color) {
}
bool equals(const ImageResourceDescription& other) const {
return m_name == other.m_name &&
m_format == other.m_format &&
m_extent.width == other.m_extent.width &&
m_extent.height == other.m_extent.height &&
m_clear_value.color.uint32[0] == other.m_clear_value.color.uint32[0] &&
m_clear_value.color.uint32[1] == other.m_clear_value.color.uint32[1] &&
m_clear_value.color.uint32[2] == other.m_clear_value.color.uint32[2] &&
m_clear_value.color.uint32[3] == other.m_clear_value.color.uint32[3] &&
m_clear_value.depthStencil.depth == other.m_clear_value.depthStencil.depth;
}
};
struct BufferResourceDescription {
private:
std::string m_name;
VkDeviceSize m_size;
public:
REF(m_name, name);
GET(m_size, size);
BufferResourceDescription(
const std::string& name,
VkDeviceSize size
) :
m_name(name),
m_size(size) {
}
bool equals(const BufferResourceDescription& other) const {
return m_name == other.m_name && m_size == other.m_size;
}
};
class TaskRecordInfo {
const Gpu* m_gpu;
lft::Recording m_recording;
uint32_t m_buffer_idx;
uint32_t m_image_idx;
VkViewport m_viewport;
public:
GET(m_gpu, gpu);
REF(m_recording, recording);
GET(m_image_idx, image_idx);
GET(m_buffer_idx, buffer_idx);
GET(m_viewport, viewport);
TaskRecordInfo(
const Gpu* gpu,
lft::Recording recording,
uint32_t buffer_idx,
uint32_t image_in_flight_idx,
VkViewport viewport) :
m_recording(recording),
m_image_idx(image_in_flight_idx),
m_buffer_idx(buffer_idx),
m_gpu(gpu),
m_viewport(viewport) {
}
};
class TaskBuildInfo {
const Gpu* m_gpu;
uint32_t m_buffer_idx;
uint32_t m_num_buffers;
VkViewport m_viewport;
VkRenderPass m_renderpass;
std::unordered_map<std::string, ImageResource> m_resources;
public:
GET(m_gpu, gpu);
GET(m_num_buffers, num_buffers);
GET(m_buffer_idx, buffer_idx);
GET(m_viewport, viewport);
GET(m_renderpass, renderpass);
inline ImageResource get_resource(
const std::string& name
) const {
return m_resources.find(name)->second;
}
TaskBuildInfo(
const Gpu* gpu,
uint32_t buffer_idx,
uint32_t num_buffers,
VkViewport viewport,
VkRenderPass renderpass,
std::unordered_map<std::string, ImageResource> resources) :
m_gpu(gpu),
m_buffer_idx(buffer_idx),
m_num_buffers(num_buffers),
m_viewport(viewport),
m_renderpass(renderpass),
m_resources(resources) {
}
};
enum TaskType {
GRAPHICS_TASK,
COMPUTE_TASK,
RAY_TRACING_TASK
};
struct TaskInfo {
typedef std::function<void(const TaskBuildInfo&, void*)> TaskBuildFunc;
typedef std::function<void(const TaskRecordInfo&, void*)> TaskRecordFunc;
std::string m_name;
TaskType m_type;
void *m_pContext;
TaskBuildFunc m_build_func;
TaskRecordFunc m_record_func;
std::vector<std::string> m_dependencies;
std::vector<std::string> m_recording_dependencies;
std::vector<BufferResourceDescription> m_buffer_outputs;
std::vector<ImageResourceDescription> m_color_outputs;
std::optional<ImageResourceDescription> m_depth_output;
bool m_is_output_to_final;
VkExtent2D m_extent;
REF(m_name, name);
GET(m_type, type);
REF(m_build_func, build_func);
REF(m_record_func, record_func);
REF(m_dependencies, dependencies);
REF(m_recording_dependencies, recording_dependencies);
REF(m_buffer_outputs, buffer_outputs);
REF(m_color_outputs, color_outputs);
REF(m_depth_output, depth_output);
GET(m_is_output_to_final, is_output_to_final);
TaskInfo() {
}
template<typename T>
TaskInfo(const std::string& name,
TaskType type,
T *pContext,
std::function<void(const TaskBuildInfo&, T*)> build_func,
std::function<void(const TaskRecordInfo&, T*)> record_func
) :
m_name(name),
m_type(type),
m_pContext(pContext),
m_build_func(build_func),
m_record_func(record_func),
m_extent(0, 0)
{
}
bool has_output(const std::string& name) const {
if(m_depth_output.has_value() && m_depth_output->name() == name) {
return true;
}
if(std::any_of(m_buffer_outputs.begin(), m_buffer_outputs.end(),
[name](const BufferResourceDescription& output) {
return output.name() == name;
})) {
return true;
}
if(std::any_of(m_color_outputs.begin(), m_color_outputs.end(),
[name](const ImageResourceDescription& output) {
return output.name() == name;
})) {
return true;
}
return false;
}
TaskInfo& add_color_output(const std::string& name,
VkFormat format,
VkExtent2D extent,
VkClearColorValue clear_value) {
m_color_outputs.emplace_back(name, format, extent,
VkClearValue {
.color = clear_value
}, true);
return *this;
}
TaskInfo& set_depth_output(
const std::string& name,
VkFormat format,
VkExtent2D extent,
VkClearDepthStencilValue clear_value
) {
m_depth_output = ImageResourceDescription(name, format, extent,
VkClearValue {
.depthStencil = clear_value
}, false);
return *this;
}
TaskInfo& add_dependency(const std::string& dependency) {
m_dependencies.emplace_back(dependency);
return *this;
}
TaskInfo& add_recording_dependency(const std::string& dependency) {
m_recording_dependencies.emplace_back(dependency);
return *this;
}
TaskInfo& set_extent(VkExtent2D extent) {
m_extent = extent;
return *this;
}
bool equals(const TaskInfo& other) const {
if(this->name() != other.name()) {
std::cout << "Names are not the same: " << name() << " != " << other.name() << std::endl;
return false;
}
if(this->m_type != other.m_type) {
std::cout << "Task types are not the same: " << m_type << " != " << other.m_type << std::endl;
return false;
}
if(m_dependencies != other.m_dependencies) {
std::cout << "Dependencies are different" << std::endl;
return false;
}
if(m_buffer_outputs.size() != other.m_buffer_outputs.size()) {
return false;
}
for(uint32_t i = 0; i < m_buffer_outputs.size(); i++) {
auto output = other.m_buffer_outputs[i];
auto found = std::find_if(
m_buffer_outputs.begin(),
m_buffer_outputs.end(),
[output](const BufferResourceDescription& desc) {
return output.equals(desc);
});
if(found == other.m_buffer_outputs.end()) {
std::cout << "Missing buffer output: " << output.name() << std::endl;
return false;
}
}
for(uint32_t i = 0; i < m_color_outputs.size(); i++) {
auto output = other.m_color_outputs[i];
auto found = std::find_if(
m_color_outputs.begin(),
m_color_outputs.end(),
[output](const ImageResourceDescription& desc) {
return output.equals(desc);
});
if(found == other.m_color_outputs.end()) {
std::cout << "Missing color output: " << output.name() << std::endl;
return false;
}
}
if(m_depth_output.has_value() != other.m_depth_output.has_value()) {
std::cout << "Depth output differ" << std::endl;
return false;
}
if(m_depth_output.has_value() && !m_depth_output->equals(other.m_depth_output.value())) {
std::cout << "Depth output differ" << std::endl;
return false;
}
if(m_extent.width != other.m_extent.width ||
m_extent.height != other.m_extent.height) {
std::cout << std::format("Extent differ: [{},{}] != [{},{}]", m_extent.width, m_extent.height, other.m_extent.width, other.m_extent.height) << std::endl;
return false;
}
return true;
}
};
class ComputeTaskBuilder {
private:
TaskInfo m_task_info;
public:
ComputeTaskBuilder(const std::string& name,
void *pContext,
std::function<void(const TaskBuildInfo&, void*)> build_func,
std::function<void(const TaskRecordInfo&, void*)> record_func
) :
m_task_info(name, COMPUTE_TASK, pContext, build_func, record_func) {
}
ComputeTaskBuilder& add_buffer_output(const std::string& name,
VkDeviceSize size) {
m_task_info.m_buffer_outputs.emplace_back(name, size);
return *this;
}
ComputeTaskBuilder& add_dependency(const std::string& dependency) {
m_task_info.m_dependencies.emplace_back(dependency);
return *this;
}
ComputeTaskBuilder& add_recording_dependency(const std::string& dependency) {
m_task_info.m_recording_dependencies.emplace_back(dependency);
return *this;
}
TaskInfo build() {
return m_task_info;
}
};
class RenderTaskBuilder {
private:
TaskInfo m_task_info;
public:
RenderTaskBuilder(const std::string& name,
void* pContext,
std::function<void(const TaskBuildInfo&, void*)> build_func,
std::function<void(const TaskRecordInfo&, void*)> record_func
) :
m_task_info(name, GRAPHICS_TASK, pContext, build_func, record_func) {
}
RenderTaskBuilder& add_color_output(const std::string& name,
VkFormat format,
VkExtent2D extent = VkExtent2D(0.0f, 0.0f),
VkClearColorValue clear_value = {0.0f, 0.0f, 0.0f, 0.0f}) {
m_task_info.m_color_outputs.emplace_back(name, format, extent,
VkClearValue {
.color = clear_value
}, true);
return *this;
}
RenderTaskBuilder& set_depth_output(
const std::string& name,
VkFormat format,
VkExtent2D extent = VkExtent2D(0.0f, 0.0f),
VkClearDepthStencilValue clear_value = {1.0f, 0}
) {
m_task_info.m_depth_output = ImageResourceDescription(name, format, extent,
VkClearValue {
.depthStencil = clear_value
}, false);
return *this;
}
RenderTaskBuilder& set_output_to_final() {
m_task_info.m_is_output_to_final = true;
return *this;
}
RenderTaskBuilder& add_dependency(const std::string& dependency) {
m_task_info.m_dependencies.emplace_back(dependency);
return *this;
}
RenderTaskBuilder& add_recording_dependency(const std::string& dependency) {
m_task_info.m_recording_dependencies.emplace_back(dependency);
return *this;
}
RenderTaskBuilder& set_extent(VkExtent2D extent) {
m_task_info.m_extent = extent;
return *this;
}
TaskInfo build() {
return m_task_info;
}
};
template<typename T>
RenderTaskBuilder render_task(const std::string& name,
T* pContext,
std::function<void(const TaskBuildInfo&, T*)> build_func,
std::function<void(const TaskRecordInfo&, T*)> record_func
) {
return RenderTaskBuilder(name, (void*)pContext,
[build_func, pContext](const TaskBuildInfo& info, void* ctx) {
build_func(info, pContext);
},
[record_func, pContext](const TaskRecordInfo& info, void* ctx) {
record_func(info, pContext);
});
}
template<typename T>
ComputeTaskBuilder compute_task(const std::string& name,
T* pContext,
std::function<void(const TaskBuildInfo&, T*)> build_func,
std::function<void(const TaskRecordInfo&, T*)> record_func
) {
return ComputeTaskBuilder(name, (void*)pContext,
[build_func, pContext](const TaskBuildInfo& info, void* ctx) {
build_func(info, pContext);
},
[record_func, pContext](const TaskRecordInfo& info, void* ctx) {
record_func(info, pContext);
});
}
}