Files
Martin Slachta a04f0dc262 initial
2026-07-18 14:31:15 +02:00

373 lines
10 KiB
C++

#pragma once
#include <string>
#include <unordered_set>
#include <vector>
#include <print>
#include "AdjacencyMatrix.hpp"
#include "RenderGraph.hpp"
#include "ImageChain.hpp"
#include "RenderPass.hpp"
#include "RenderGraphAllocator.hpp"
namespace lft::rg {
class BuilderAllocator {
private:
const Gpu* m_gpu;
ImageChain m_output_chain;
std::string m_output_name;
std::vector<RenderGraphBuffer> m_buffers;
std::unordered_set<std::string> m_updated_tasks;
uint32_t m_num_buffers;
bool is_task_updated(const std::string& name) {
return std::find(m_updated_tasks.begin(),
m_updated_tasks.end(),
name) != m_updated_tasks.end();
}
Task create_graphics_task(
const TaskInfo& task_info,
RenderGraphBuffer* pBuffer,
TaskRenderPass render_pass
);
Task create_compute_task(
const TaskInfo& task_info,
RenderGraphBuffer* pBuffer
);
Task create_task(
const TaskInfo& task_info,
RenderGraphBuffer* pBuffer,
std::unordered_set<std::string>& cleared_resources,
std::unordered_map<std::string, uint32_t>& resource_count_down
);
ImageResource allocate_image_resource(
const ImageResourceDescription& desc
) const;
BufferResource allocate_buffer_resource(const BufferResourceDescription& desc) const;
ImageResourceDescription get_output_image_description() const {
return ImageResourceDescription(m_output_name,
m_output_chain.format(),
m_output_chain.extent(),
(VkClearValue){.color = {0.0f, 0.0f, 0.0f, 0.0f}},
true);
}
ImageResourceDescription correct_resource_description(ImageResourceDescription desc);
/**
* Looks for an image resource in buffer at buffer_idx. Returns if found. Allocates if not found.
* If the wanted image resouce is in the output chain, the output_chain_idx is used.
*/
ImageView get_attachment(
const ImageResourceDescription& desc,
RenderGraphBuffer* pBuffer,
uint32_t output_idx
);
VkSemaphore create_semaphore() {
VkSemaphoreCreateInfo semaphore_info = {
.sType = VK_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO,
};
VkSemaphore semaphore;
if(vkCreateSemaphore(m_gpu->dev(), &semaphore_info, nullptr, &semaphore)) {
throw std::runtime_error("Failed to create semaphore");
}
return semaphore;
}
std::vector<VkCommandBuffer> allocate_command_buffer(uint32_t count) {
VkCommandBufferAllocateInfo cmdbuf_info = {
.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO,
.commandPool = m_gpu->graphics_command_pool(),
.level = VK_COMMAND_BUFFER_LEVEL_PRIMARY,
.commandBufferCount = count,
};
std::vector<VkCommandBuffer> cmdbufs(cmdbuf_info.commandBufferCount);
if(vkAllocateCommandBuffers(m_gpu->dev(), &cmdbuf_info, cmdbufs.data())) {
throw std::runtime_error("Failed to create command buffer");
}
return cmdbufs;
}
void update_task_queue(
RenderGraphBuffer* pBuffer,
const std::vector<TaskInfo>& task_infos
);
VkViewport get_viewport() {
return (VkViewport) {
.x = 0, .y = (float)m_output_chain.extent().height,
.width = (float)m_output_chain.extent().width,
.height = -(float)m_output_chain.extent().height,
.minDepth = 0, .maxDepth = 1.0
};
}
void update_task_buffer(const Task& task, const RenderGraphBuffer* pBuffer);
bool m_store_all_images = false;
VkExtent2D get_extent(VkExtent2D extent) const {
if(extent.width == 0) {
extent.width = m_output_chain.extent().width;
} if(extent.height == 0) {
extent.height = m_output_chain.extent().height;
}
return extent;
}
VkExtent2D get_extent_for_task(const TaskInfo& task_info) const {
VkExtent2D extent = task_info.m_extent;
if(extent.width == 0) {
extent.width = m_output_chain.extent().width;
} if(extent.height == 0) {
extent.height = m_output_chain.extent().height;
}
return extent;
}
public:
void remove_task(const std::string& name) {
m_updated_tasks.insert(name);
}
void set_store_all_images(bool value) {
m_store_all_images = value;
}
void set_image_chain(const ImageChain& image_chain) {
m_output_chain = image_chain;
for(int i = 0; i < m_buffers[0].num_batches(); i++) {
for(auto& task : m_buffers[0].batch(i).tasks) {
mark_task_updated(task.pDefinition.name());
}
}
for(auto& view : m_output_chain.views()) {
std::println("Set View: {:#06x}", (unsigned long)view.view);
}
}
GET(m_num_buffers, num_buffers);
REF(m_output_chain, image_chain);
BuilderAllocator(const Gpu* gpu,
ImageChain output_chain,
const std::string& output_name,
uint32_t num_buffers) :
m_gpu(gpu),
m_output_chain(output_chain),
m_output_name(output_name),
m_num_buffers(num_buffers)
{
for(uint32_t i = 0; i < num_buffers; i++) {
m_buffers.emplace_back(m_gpu, i, m_output_chain.count());
}
}
void mark_task_updated(const std::string& name) {
m_updated_tasks.insert(name);
}
void add_buffer_resource(
const std::string& name,
const std::vector<Buffer>& buffers,
size_t size
) {
/* if(buffers.size() <= m_output_chain.count()) {
throw std::runtime_error("Buffer count must be greater than output chain count");
} if(m_output_chain.count() % buffers.size() != 0) {
throw std::runtime_error("Buffer count must be a multiple of output chain count");
} */
for(uint32_t i = 0; i < m_buffers.size(); i++) {
m_buffers[i].m_buffer_resources.insert({name, BufferResource(buffers[i % buffers.size()].buf, size)});
}
}
void add_image_resource(
const std::string& name,
const std::vector<ImageResource> images
) {
if(images.size() <= m_output_chain.count()) {
throw std::runtime_error("Resource count must be greater than output chain count");
} if(m_output_chain.count() % images.size() != 0) {
throw std::runtime_error("Resource count must be a multiple of output chain count");
}
for(uint32_t i = 0; i < m_buffers.size(); i++) {
// m_buffers[i].m_image_resources[name] = images[i % images.size()];
}
}
VkAttachmentDescription2 create_attachment_description(
const ImageResourceDescription& definition,
bool is_first_write,
bool is_last_write
);
TaskRenderPass allocate_renderpass(
const TaskInfo& task,
std::unordered_map<std::string, uint32_t>& resource_count_down,
std::unordered_set<std::string>& cleared_resources
);
VkFramebuffer create_framebuffer(
const TaskInfo& task_info,
VkRenderPass renderpass,
RenderGraphBuffer* pBuffer,
uint32_t output_idx
);
RenderGraph allocate(
std::vector<TaskInfo>& tasks,
AdjacencyMatrix *dependencies
);
bool equals(const BuilderAllocator& other) const;
};
std::vector<TaskInfo> topology_sort(std::vector<TaskInfo>& tasks, const std::string& output_name);
class Builder {
private:
std::string m_output_name;
std::map<std::string, uint32_t> m_name_to_task_idx;
std::vector<TaskInfo> m_tasks;
BuilderAllocator m_allocator;
// counter for how many times a resource is written to
std::unordered_map<std::string, uint32_t> m_resource_write_counts;
const TaskInfo& get_task_by_name(const std::string& name) {
if(m_name_to_task_idx.find(name) == m_name_to_task_idx.end()) {
throw std::runtime_error("Task does not exist");
}
return m_tasks[m_name_to_task_idx[name]];
}
bool m_store_all_images;
public:
void store_all_images() {
m_store_all_images = true;
}
void set_image_chain(const ImageChain& output_chain) {
m_allocator.set_image_chain(output_chain);
}
Builder(const Gpu* gpu,
ImageChain output_chain,
const std::string& output_name
) :
m_output_name(output_name),
m_allocator(gpu, output_chain, output_name, 1)
{
}
/**
* Adds allocated buffer resource
*/
void add_buffer_resource(
const std::string& name,
const std::vector<Buffer>& buffers,
size_t size
) {
m_allocator.add_buffer_resource(name, buffers, size);
}
void add_image_resource(
const std::string& name,
const std::vector<ImageResource> images
) {
m_allocator.add_image_resource(name, images);
}
bool is_task_ok(const TaskInfo& task) {
for(auto& dependency : task.dependencies()) {
for(auto& output : task.color_outputs()) {
if(output.name() == dependency) {
return false;
}
}
if(task.depth_output().has_value() &&
task.depth_output()->name() == dependency) {
return false;
}
for(auto& output : task.buffer_outputs()) {
if(output.name() == dependency) {
return false;
}
}
}
return true;
}
void add_task(TaskInfo task) {
if(!is_task_ok(task)) {
throw std::runtime_error("Task " + task.name() + " output to one of it's dependencies. That is prohibited. To simulate this behaviour, for instance in compute shader, allocate the resource yourself and add it with `add_image_resource` or `add_buffer_resource`.");
}
std::string task_name = task.name();
auto found = std::find_if(m_tasks.begin(), m_tasks.end(),
[&task_name](const TaskInfo& i) {
return i.name() == task_name;
});
if(found != m_tasks.end()) {
m_tasks.erase(found);
}
if(task.is_output_to_final()) {
if(!task.has_output(m_output_name)) {
task.add_color_output(m_output_name,
m_allocator.image_chain().format(),
m_allocator.image_chain().extent(),
{0.0f, 0.0f, 0.0f, 1.0f}
);
}
}
m_tasks.push_back(task);
m_name_to_task_idx[task.m_name] = m_tasks.size() - 1;
m_allocator.mark_task_updated(task.name());
}
void remove_task(const std::string& name) {
m_allocator.remove_task(name);
m_tasks.erase(std::remove_if(m_tasks.begin(), m_tasks.end(),
[name](const TaskInfo& task) {
return task.name() == name;
}), m_tasks.end());
}
RenderGraph build();
};
}