#pragma once #include /** * Defines blending operations for a graphics pipeline. */ struct BlendingInfo { VkBlendOp colorBlendOp; VkBlendFactor srcColorBlendFactor; VkBlendFactor dstColorBlendFactor; VkBlendOp alphaBlendOp; VkBlendFactor srcAlphaBlendFactor; VkBlendFactor dstAlphaBlendFactor; BlendingInfo() : colorBlendOp(VK_BLEND_OP_ADD), srcColorBlendFactor(VK_BLEND_FACTOR_SRC_ALPHA), dstColorBlendFactor(VK_BLEND_FACTOR_ONE_MINUS_SRC_ALPHA), alphaBlendOp(VK_BLEND_OP_ADD), srcAlphaBlendFactor(VK_BLEND_FACTOR_SRC_ALPHA), dstAlphaBlendFactor(VK_BLEND_FACTOR_ONE_MINUS_SRC_ALPHA) { } };