This commit is contained in:
Martin Slachta
2026-07-18 14:31:15 +02:00
commit a04f0dc262
3343 changed files with 1140208 additions and 0 deletions
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//
// Created by martin on 11/12/23.
//
#ifndef LOFT_SDLWINDOW_H
#define LOFT_SDLWINDOW_H
#include "Window.hpp"
#include <SDL2/SDL.h>
#include <utility>
#include <volk.h>
#include <string>
#include <vulkan/vulkan_core.h>
namespace lft::win {
class SDLWindow : public Window {
private:
SDL_Window *m_pWindow;
SDL_Surface *m_pSurface;
VkExtent2D m_extent;
public:
// rule of five
SDLWindow(const SDLWindow&) = delete;
SDLWindow(SDLWindow&& other) :
m_pWindow(std::exchange(other.m_pWindow, nullptr)),
m_pSurface(std::exchange(other.m_pSurface, nullptr)){
}
SDLWindow& operator=(const SDLWindow&) = delete;
SDLWindow& operator=(SDLWindow&& other) {
*this = std::move(other);
return *this;
}
SDL_Window* get_handle() const { return m_pWindow; }
SDLWindow(const std::string name, VkRect2D rect);
void resize() override;
VkExtent2D get_size() const override;
Surface create_surface(const Instance* instance) const override;
bool is_open() const override;
int32_t poll_event(SDL_Event *pOutEvent) const override;
std::vector<std::string> get_required_extensions() const override;
};
}
#endif //LOFT_SDLWINDOW_H
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#pragma once
#include "Gpu.hpp"
#include "props.hpp"
#include "resources/Image.hpp"
#include <vector>
#include <volk.h>
struct ImageResourceLayout;
class Swapchain {
private:
const Gpu* m_gpu;
VkSurfaceKHR m_surface;
VkSwapchainKHR m_swapchain;
VkSurfaceFormatKHR m_format;
VkExtent2D m_extent;
unsigned m_numImages;
unsigned m_numFrames;
VkImage *m_pImages;
VkImageView *m_pImageViews;
VkSurfaceFormatKHR choose_format();
VkPresentModeKHR choose_present_mode();
VkExtent2D choose_extent(VkExtent2D actualExtent = {0, 0});
ResultCode create_swapchain();
ResultCode get_images(unsigned *pOutCount, VkImage *pOut);
ResultCode create_views();
std::vector<Image> m_images;
std::vector<ImageView> m_views;
public:
GET(m_format, format);
GET(m_swapchain, swapchain);
GET(m_extent, extent);
GET(m_numImages, num_images);
REF(m_images, images);
REF(m_views, views);
GET(m_surface, surface);
const Image* get_image(uint32_t idx) const {
if(idx >= m_numImages) {
return nullptr;
}
return &m_images[idx];
}
VkResult get_next_image_idx(VkSemaphore signalSemaphore, VkFence signalFence, uint32_t *pOutImageIdx) const {
return vkAcquireNextImageKHR(m_gpu->dev(), m_swapchain, UINT64_MAX, signalSemaphore, signalFence, pOutImageIdx);
}
void present(std::vector<VkSemaphore> waitSemaphores,
uint32_t imageIdx) const {
VkPresentInfoKHR presentInfo = {};
presentInfo.sType = VK_STRUCTURE_TYPE_PRESENT_INFO_KHR;
presentInfo.waitSemaphoreCount = (uint32_t)waitSemaphores.size();
presentInfo.pWaitSemaphores = waitSemaphores.data();
presentInfo.swapchainCount = 1;
presentInfo.pSwapchains = &m_swapchain;
presentInfo.pImageIndices = &imageIdx;
m_gpu->enqueue_present(&presentInfo);
}
void cleanup();
void resize(VkExtent2D size);
Swapchain(const Gpu* gpu, VkExtent2D extent, Surface* surface);
};
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#pragma once
#include <volk.h>
#include <SDL2/SDL_events.h>
#include <vector>
#include <string>
#include "Surface.hpp"
#include "Instance.hpp"
namespace lft::win {
/**
* Universal interface for windows.
* WARNING: It is not responsible for interacting with some graphics API!
* Instead, it should contain a function that Gpu interface will call by itself
* when ready.
*/
class Window {
public:
virtual void resize() = 0;
[[nodiscard("Getter should not be discarded")]]
virtual VkExtent2D get_size() const = 0;
bool has_size(VkExtent2D size) const {
return get_size().width == size.width &&
get_size().height == size.height;
}
[[nodiscard]] virtual bool is_open() const = 0;
virtual int32_t poll_event(SDL_Event *pOutEvent) const = 0;
virtual std::vector<std::string> get_required_extensions() const = 0;
virtual Surface create_surface(const Instance* instance) const = 0;
};
}
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#define CURSOR_num_glyphs 154
#define CURSOR_X_cursor 0
#define CURSOR_arrow 2
#define CURSOR_based_arrow_down 4
#define CURSOR_based_arrow_up 6
#define CURSOR_boat 8
#define CURSOR_bogosity 10
#define CURSOR_bottom_left_corner 12
#define CURSOR_bottom_right_corner 14
#define CURSOR_bottom_side 16
#define CURSOR_bottom_tee 18
#define CURSOR_box_spiral 20
#define CURSOR_center_ptr 22
#define CURSOR_circle 24
#define CURSOR_clock 26
#define CURSOR_coffee_mug 28
#define CURSOR_cross 30
#define CURSOR_cross_reverse 32
#define CURSOR_crosshair 34
#define CURSOR_diamond_cross 36
#define CURSOR_dot 38
#define CURSOR_dotbox 40
#define CURSOR_double_arrow 42
#define CURSOR_draft_large 44
#define CURSOR_draft_small 46
#define CURSOR_draped_box 48
#define CURSOR_exchange 50
#define CURSOR_fleur 52
#define CURSOR_gobbler 54
#define CURSOR_gumby 56
#define CURSOR_hand1 58
#define CURSOR_hand2 60
#define CURSOR_heart 62
#define CURSOR_icon 64
#define CURSOR_iron_cross 66
#define CURSOR_left_ptr 68
#define CURSOR_left_side 70
#define CURSOR_left_tee 72
#define CURSOR_leftbutton 74
#define CURSOR_ll_angle 76
#define CURSOR_lr_angle 78
#define CURSOR_man 80
#define CURSOR_middlebutton 82
#define CURSOR_mouse 84
#define CURSOR_pencil 86
#define CURSOR_pirate 88
#define CURSOR_plus 90
#define CURSOR_question_arrow 92
#define CURSOR_right_ptr 94
#define CURSOR_right_side 96
#define CURSOR_right_tee 98
#define CURSOR_rightbutton 100
#define CURSOR_rtl_logo 102
#define CURSOR_sailboat 104
#define CURSOR_sb_down_arrow 106
#define CURSOR_sb_h_double_arrow 108
#define CURSOR_sb_left_arrow 110
#define CURSOR_sb_right_arrow 112
#define CURSOR_sb_up_arrow 114
#define CURSOR_sb_v_double_arrow 116
#define CURSOR_shuttle 118
#define CURSOR_sizing 120
#define CURSOR_spider 122
#define CURSOR_spraycan 124
#define CURSOR_star 126
#define CURSOR_target 128
#define CURSOR_tcross 130
#define CURSOR_top_left_arrow 132
#define CURSOR_top_left_corner 134
#define CURSOR_top_right_corner 136
#define CURSOR_top_side 138
#define CURSOR_top_tee 140
#define CURSOR_trek 142
#define CURSOR_ul_angle 144
#define CURSOR_umbrella 146
#define CURSOR_ur_angle 148
#define CURSOR_watch 150
#define CURSOR_xterm 152
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#pragma once
#if __cplusplus
extern "C" {
#endif
typedef enum EventType {
NONE_EVENT_TYPE,
KEY_EVENT_TYPE,
BUTTON_EVENT_TYPE,
MOTION_EVENT_TYPE,
TRANSFORM_EVENT_TYPE
} EventType;
typedef enum KeyState {
STATE_RELEASED = 0,
STATE_PRESSED = 1,
} KeyState;
typedef struct KeyEvent {
EventType type;
KeyState state;
int key;
char *txt;
} KeyEvent;
typedef struct ButtonEvent {
EventType type;
KeyState state;
int button;
int x, y;
} ButtonEvent;
typedef struct MotionEvent {
EventType type;
int x, y;
} MotionEvent;
typedef struct TransformEvent {
EventType type;
int x, y;
int width, height;
} TransformEvent;
typedef union WindowEvent {
EventType type;
KeyEvent key;
ButtonEvent button;
MotionEvent motion;
TransformEvent transform;
} WindowEvent;
#if __cplusplus
}
#endif
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#include "event.h"
inline float get_scroll_y(const ButtonEvent *pEvent) {
if(pEvent->button == 4) {
return 1.0f;
} else if(pEvent->button == 5) {
return -1.0f;
} else {
return 0;
}
}
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#define KEY_BackSpace 0xff08 /* Back space, back char */
#define KEY_Tab 0xff09
#define KEY_Linefeed 0xff0a /* Linefeed, LF */
#define KEY_Clear 0xff0b
#define KEY_Return 0xff0d /* Return, enter */
#define KEY_Pause 0xff13 /* Pause, hold */
#define KEY_Scroll_Lock 0xff14
#define KEY_Sys_Req 0xff15
#define KEY_Escape 0xff1b
#define KEY_Delete 0xffff /* Delete, rubout */
/* Cursor control & motion */
#define KEY_Home 0xff50
#define KEY_Left 0xff51 /* Move left, left arrow */
#define KEY_Up 0xff52 /* Move up, up arrow */
#define KEY_Right 0xff53 /* Move right, right arrow */
#define KEY_Down 0xff54 /* Move down, down arrow */
#define KEY_Prior 0xff55 /* Prior, previous */
#define KEY_Page_Up 0xff55
#define KEY_Next 0xff56 /* Next */
#define KEY_Page_Down 0xff56
#define KEY_End 0xff57 /* EOL */
#define KEY_Begin 0xff58 /* BOL */
/* Misc functions */
#define KEY_Select 0xff60 /* Select, mark */
#define KEY_Print 0xff61
#define KEY_Execute 0xff62 /* Execute, run, do */
#define KEY_Insert 0xff63 /* Insert, insert here */
#define KEY_Undo 0xff65
#define KEY_Redo 0xff66 /* Redo, again */
#define KEY_Menu 0xff67
#define KEY_Find 0xff68 /* Find, search */
#define KEY_Cancel 0xff69 /* Cancel, stop, abort, exit */
#define KEY_Help 0xff6a /* Help */
#define KEY_Break 0xff6b
#define KEY_Mode_switch 0xff7e /* Character set switch */
#define KEY_script_switch 0xff7e /* Alias for mode_switch */
#define KEY_Num_Lock 0xff7f
/* Modifiers */
#define KEY_Shift_L 0xffe1 /* Left shift */
#define KEY_Shift_R 0xffe2 /* Right shift */
#define KEY_Control_L 0xffe3 /* Left control */
#define KEY_Control_R 0xffe4 /* Right control */
#define KEY_Caps_Lock 0xffe5 /* Caps lock */
#define KEY_Shift_Lock 0xffe6 /* Shift lock */
#define KEY_Meta_L 0xffe7 /* Left meta */
#define KEY_Meta_R 0xffe8 /* Right meta */
#define KEY_Alt_L 0xffe9 /* Left alt */
#define KEY_Alt_R 0xffea /* Right alt */
#define KEY_Super_L 0xffeb /* Left super */
#define KEY_Super_R 0xffec /* Right super */
#define KEY_Hyper_L 0xffed /* Left hyper */
#define KEY_Hyper_R 0xffee /* Right hyper */
/* Keypad functions, keypad numbers cleverly chosen to map to ASCII */
#define KEY_KP_Space 0xff80 /* Space */
#define KEY_KP_Tab 0xff89
#define KEY_KP_Enter 0xff8d /* Enter */
#define KEY_KP_F1 0xff91 /* PF1, KP_A, ... */
#define KEY_KP_F2 0xff92
#define KEY_KP_F3 0xff93
#define KEY_KP_F4 0xff94
#define KEY_KP_Home 0xff95
#define KEY_KP_Left 0xff96
#define KEY_KP_Up 0xff97
#define KEY_KP_Right 0xff98
#define KEY_KP_Down 0xff99
#define KEY_KP_Prior 0xff9a
#define KEY_KP_Page_Up 0xff9a
#define KEY_KP_Next 0xff9b
#define KEY_KP_Page_Down 0xff9b
#define KEY_KP_End 0xff9c
#define KEY_KP_Begin 0xff9d
#define KEY_KP_Insert 0xff9e
#define KEY_KP_Delete 0xff9f
#define KEY_KP_Equal 0xffbd /* Equals */
#define KEY_KP_Multiply 0xffaa
#define KEY_KP_Add 0xffab
#define KEY_KP_Separator 0xffac /* Separator, often comma */
#define KEY_KP_Subtract 0xffad
#define KEY_KP_Decimal 0xffae
#define KEY_KP_Divide 0xffaf
#define KEY_KP_0 0xffb0
#define KEY_KP_1 0xffb1
#define KEY_KP_2 0xffb2
#define KEY_KP_3 0xffb3
#define KEY_KP_4 0xffb4
#define KEY_KP_5 0xffb5
#define KEY_KP_6 0xffb6
#define KEY_KP_7 0xffb7
#define KEY_KP_8 0xffb8
#define KEY_KP_9 0xffb9
/*
* Auxiliary functions; note the duplicate definitions for left and right
* function keys; Sun keyboards and a few other manufacturers have such
* function key groups on the left and/or right sides of the keyboard.
* We've not found a keyboard with more than 35 function keys total.
*/
#define KEY_F1 0xffbe
#define KEY_F2 0xffbf
#define KEY_F3 0xffc0
#define KEY_F4 0xffc1
#define KEY_F5 0xffc2
#define KEY_F6 0xffc3
#define KEY_F7 0xffc4
#define KEY_F8 0xffc5
#define KEY_F9 0xffc6
#define KEY_F10 0xffc7
#define KEY_F11 0xffc8
#define KEY_L1 0xffc8
#define KEY_F12 0xffc9
#define KEY_L2 0xffc9
#define KEY_F13 0xffca
#define KEY_L3 0xffca
#define KEY_F14 0xffcb
#define KEY_L4 0xffcb
#define KEY_F15 0xffcc
#define KEY_L5 0xffcc
#define KEY_F16 0xffcd
#define KEY_L6 0xffcd
#define KEY_F17 0xffce
#define KEY_L7 0xffce
#define KEY_F18 0xffcf
#define KEY_L8 0xffcf
#define KEY_F19 0xffd0
#define KEY_L9 0xffd0
#define KEY_F20 0xffd1
#define KEY_L10 0xffd1
#define KEY_F21 0xffd2
#define KEY_R1 0xffd2
#define KEY_F22 0xffd3
#define KEY_R2 0xffd3
#define KEY_F23 0xffd4
#define KEY_R3 0xffd4
#define KEY_F24 0xffd5
#define KEY_R4 0xffd5
#define KEY_F25 0xffd6
#define KEY_R5 0xffd6
#define KEY_F26 0xffd7
#define KEY_R6 0xffd7
#define KEY_F27 0xffd8
#define KEY_R7 0xffd8
#define KEY_F28 0xffd9
#define KEY_R8 0xffd9
#define KEY_F29 0xffda
#define KEY_R9 0xffda
#define KEY_F30 0xffdb
#define KEY_R10 0xffdb
#define KEY_F31 0xffdc
#define KEY_R11 0xffdc
#define KEY_F32 0xffdd
#define KEY_R12 0xffdd
#define KEY_F33 0xffde
#define KEY_R13 0xffde
#define KEY_F34 0xffdf
#define KEY_R14 0xffdf
#define KEY_F35 0xffe0
#define KEY_R15 0xffe0
#define KEY_space 0x0020 /* U+0020 SPACE */
#define KEY_exclam 0x0021 /* U+0021 EXCLAMATION MARK */
#define KEY_quotedbl 0x0022 /* U+0022 QUOTATION MARK */
#define KEY_numbersign 0x0023 /* U+0023 NUMBER SIGN */
#define KEY_dollar 0x0024 /* U+0024 DOLLAR SIGN */
#define KEY_percent 0x0025 /* U+0025 PERCENT SIGN */
#define KEY_ampersand 0x0026 /* U+0026 AMPERSAND */
#define KEY_apostrophe 0x0027 /* U+0027 APOSTROPHE */
#define KEY_quoteright 0x0027 /* deprecated */
#define KEY_parenleft 0x0028 /* U+0028 LEFT PARENTHESIS */
#define KEY_parenright 0x0029 /* U+0029 RIGHT PARENTHESIS */
#define KEY_asterisk 0x002a /* U+002A ASTERISK */
#define KEY_plus 0x002b /* U+002B PLUS SIGN */
#define KEY_comma 0x002c /* U+002C COMMA */
#define KEY_minus 0x002d /* U+002D HYPHEN-MINUS */
#define KEY_period 0x002e /* U+002E FULL STOP */
#define KEY_slash 0x002f /* U+002F SOLIDUS */
#define KEY_0 0x0030 /* U+0030 DIGIT ZERO */
#define KEY_1 0x0031 /* U+0031 DIGIT ONE */
#define KEY_2 0x0032 /* U+0032 DIGIT TWO */
#define KEY_3 0x0033 /* U+0033 DIGIT THREE */
#define KEY_4 0x0034 /* U+0034 DIGIT FOUR */
#define KEY_5 0x0035 /* U+0035 DIGIT FIVE */
#define KEY_6 0x0036 /* U+0036 DIGIT SIX */
#define KEY_7 0x0037 /* U+0037 DIGIT SEVEN */
#define KEY_8 0x0038 /* U+0038 DIGIT EIGHT */
#define KEY_9 0x0039 /* U+0039 DIGIT NINE */
#define KEY_colon 0x003a /* U+003A COLON */
#define KEY_semicolon 0x003b /* U+003B SEMICOLON */
#define KEY_less 0x003c /* U+003C LESS-THAN SIGN */
#define KEY_equal 0x003d /* U+003D EQUALS SIGN */
#define KEY_greater 0x003e /* U+003E GREATER-THAN SIGN */
#define KEY_question 0x003f /* U+003F QUESTION MARK */
#define KEY_at 0x0040 /* U+0040 COMMERCIAL AT */
#define KEY_A 0x0041 /* U+0041 LATIN CAPITAL LETTER A */
#define KEY_B 0x0042 /* U+0042 LATIN CAPITAL LETTER B */
#define KEY_C 0x0043 /* U+0043 LATIN CAPITAL LETTER C */
#define KEY_D 0x0044 /* U+0044 LATIN CAPITAL LETTER D */
#define KEY_E 0x0045 /* U+0045 LATIN CAPITAL LETTER E */
#define KEY_F 0x0046 /* U+0046 LATIN CAPITAL LETTER F */
#define KEY_G 0x0047 /* U+0047 LATIN CAPITAL LETTER G */
#define KEY_H 0x0048 /* U+0048 LATIN CAPITAL LETTER H */
#define KEY_I 0x0049 /* U+0049 LATIN CAPITAL LETTER I */
#define KEY_J 0x004a /* U+004A LATIN CAPITAL LETTER J */
#define KEY_K 0x004b /* U+004B LATIN CAPITAL LETTER K */
#define KEY_L 0x004c /* U+004C LATIN CAPITAL LETTER L */
#define KEY_M 0x004d /* U+004D LATIN CAPITAL LETTER M */
#define KEY_N 0x004e /* U+004E LATIN CAPITAL LETTER N */
#define KEY_O 0x004f /* U+004F LATIN CAPITAL LETTER O */
#define KEY_P 0x0050 /* U+0050 LATIN CAPITAL LETTER P */
#define KEY_Q 0x0051 /* U+0051 LATIN CAPITAL LETTER Q */
#define KEY_R 0x0052 /* U+0052 LATIN CAPITAL LETTER R */
#define KEY_S 0x0053 /* U+0053 LATIN CAPITAL LETTER S */
#define KEY_T 0x0054 /* U+0054 LATIN CAPITAL LETTER T */
#define KEY_U 0x0055 /* U+0055 LATIN CAPITAL LETTER U */
#define KEY_V 0x0056 /* U+0056 LATIN CAPITAL LETTER V */
#define KEY_W 0x0057 /* U+0057 LATIN CAPITAL LETTER W */
#define KEY_X 0x0058 /* U+0058 LATIN CAPITAL LETTER X */
#define KEY_Y 0x0059 /* U+0059 LATIN CAPITAL LETTER Y */
#define KEY_Z 0x005a /* U+005A LATIN CAPITAL LETTER Z */
#define KEY_bracketleft 0x005b /* U+005B LEFT SQUARE BRACKET */
#define KEY_backslash 0x005c /* U+005C REVERSE SOLIDUS */
#define KEY_bracketright 0x005d /* U+005D RIGHT SQUARE BRACKET */
#define KEY_asciicircum 0x005e /* U+005E CIRCUMFLEX ACCENT */
#define KEY_underscore 0x005f /* U+005F LOW LINE */
#define KEY_grave 0x0060 /* U+0060 GRAVE ACCENT */
#define KEY_quoteleft 0x0060 /* deprecated */
#define KEY_a 0x0061 /* U+0061 LATIN SMALL LETTER A */
#define KEY_b 0x0062 /* U+0062 LATIN SMALL LETTER B */
#define KEY_c 0x0063 /* U+0063 LATIN SMALL LETTER C */
#define KEY_d 0x0064 /* U+0064 LATIN SMALL LETTER D */
#define KEY_e 0x0065 /* U+0065 LATIN SMALL LETTER E */
#define KEY_f 0x0066 /* U+0066 LATIN SMALL LETTER F */
#define KEY_g 0x0067 /* U+0067 LATIN SMALL LETTER G */
#define KEY_h 0x0068 /* U+0068 LATIN SMALL LETTER H */
#define KEY_i 0x0069 /* U+0069 LATIN SMALL LETTER I */
#define KEY_j 0x006a /* U+006A LATIN SMALL LETTER J */
#define KEY_k 0x006b /* U+006B LATIN SMALL LETTER K */
#define KEY_l 0x006c /* U+006C LATIN SMALL LETTER L */
#define KEY_m 0x006d /* U+006D LATIN SMALL LETTER M */
#define KEY_n 0x006e /* U+006E LATIN SMALL LETTER N */
#define KEY_o 0x006f /* U+006F LATIN SMALL LETTER O */
#define KEY_p 0x0070 /* U+0070 LATIN SMALL LETTER P */
#define KEY_q 0x0071 /* U+0071 LATIN SMALL LETTER Q */
#define KEY_r 0x0072 /* U+0072 LATIN SMALL LETTER R */
#define KEY_s 0x0073 /* U+0073 LATIN SMALL LETTER S */
#define KEY_t 0x0074 /* U+0074 LATIN SMALL LETTER T */
#define KEY_u 0x0075 /* U+0075 LATIN SMALL LETTER U */
#define KEY_v 0x0076 /* U+0076 LATIN SMALL LETTER V */
#define KEY_w 0x0077 /* U+0077 LATIN SMALL LETTER W */
#define KEY_x 0x0078 /* U+0078 LATIN SMALL LETTER X */
#define KEY_y 0x0079 /* U+0079 LATIN SMALL LETTER Y */
#define KEY_z 0x007a /* U+007A LATIN SMALL LETTER Z */
#define KEY_braceleft 0x007b /* U+007B LEFT CURLY BRACKET */
#define KEY_bar 0x007c /* U+007C VERTICAL LINE */
#define KEY_braceright 0x007d /* U+007D RIGHT CURLY BRACKET */
#define KEY_asciitilde 0x007e /* U+007E TILDE */
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#pragma once
#if __cplusplus
extern "C" {
#endif
#include "event.h"
#include "cursors.h"
typedef struct WindowHandle_T *WindowHandle;
typedef struct VkSurfaceKHR_T *VkSurfaceKHR;
typedef struct VkInstance_T *VkInstance;
typedef struct WindowCreateInfo {
int x, y;
unsigned width, height;
} WindowCreateInfo;
typedef unsigned WindowCursor;
typedef enum WindowResult {
WINDOW_SUCCESS,
WINDOW_CONNECTION_FAILED,
WINDOW_ALLOCATION_FAILED,
} WindowResult;
/* Creates new window */
WindowResult window_new(WindowCreateInfo *pInfo, WindowHandle *pOut);
/* Cleans up the window */
void window_destroy(WindowHandle window);
/* Hides the window, basically minimizes */
void window_hide(WindowHandle window);
/* Show the window */
void window_show(WindowHandle window);
VkSurfaceKHR window_vk_create_surface(VkInstance instance, WindowHandle window);
int window_is_closed(WindowHandle window);
void window_close(WindowHandle window);
int window_next_event(WindowHandle handle, WindowEvent *pOutEvent);
int window_pending_event(WindowHandle handle);
char *window_get_clipboard(const WindowHandle window);
void window_set_clipboard(WindowHandle window, const char *text);
WindowCursor window_create_cursor(WindowHandle window, int idx);
int window_is_minimized(WindowHandle window);
void window_get_extent(WindowHandle window, int *pOutWidth, int *pOutHeight);
#if __cplusplus
}
#endif