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//
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// Created by martin on 10/24/23.
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//
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#ifndef LOFT_SHADERBUILDER_HPP
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#define LOFT_SHADERBUILDER_HPP
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#include <string>
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#include "Shader.hpp"
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class ShaderBuilder {
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public:
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virtual Shader from_file(std::string path) = 0;
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};
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#endif //LOFT_SHADERBUILDER_HPP
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